Archive for raid

I brokest-ed it

Posted in The Shaman with tags on March 26, 2010 by thistlefizz

So I’ve been progressing through Icecrown Citadel with a nice group of raiders on my shaman. We have the first four bosses on farm, and can get Festergut down usually within the first two times.  Rotgut on the other hand is hitting us like a wall.  Last night we made fantastic progress on him, but I still ended up being incredibly frustrated.  Why?  Because we got him down to 7k health.  That’s right.  Seven. Thousand. Hit points.  That’s basically one crit from a dsp.  Hell, I could get that crit off my flameshock/lavaburst combo.  Of course that would require me to be alive to cast it.

GAH.

It is really nice to actually be seeing end game content.  Hopefully at some point, after we down the Lich King, we can do an about face and head back to Ulduar.  I’ve still never been past the keepers, and would really like to see what lies beyond that big round chamber.

I wish I had something clever or insightful to say.  But I really don’t.  So I’m going to end this before it gets out of hand.

“[Insert clever sign off phrase here]“

~Fizz

Darmok and Jalad at Tanagra

Posted in General with tags , on January 18, 2010 by thistlefizz

(Note: this post contains ‘spoilers’ (I put that in quotes because the episode aired almost 20 years ago, but they still are technically spoilers) about an episode of Star Trek: The Next Generation.)

There’s an episode of Star Trek: The Next Generation entitled Darmok wherein the Enterprise encounters a race of aliens known as The Children of Tama.  They try and communicate with each other but find themselves frustrated in their efforts because the Children of Tama use such a different method of communication.  After trying, and failing, to communicate, the Tamarians transport Captain Picard and Captain Dathon (the captain of the Tamarian vessel) to the surface of the planet they are orbiting (El-Adrel).  Additionally, they put up a dampening field around the planet, making it impossible for Picard (or Dathon for that matter) to be transported off the surface.

Captain Dathon tries to communicate with Picard, offering him a knife, saying “Darmok and Jalad, at Tanagra. Temba, his arms wide!”  Picard thinks he is offering the blade so that they can combat each other, so he refuses to take it.  They continue talking back and forth to each other, but neither one has any understanding of what the other one is saying.

As the day goes on both Captains begin to grow tired and weary.  Without warning an alien monster appears out of nowhere and attacks them.  The monster is powerful and has an ability to become invisible.  Dathon again says, “Temba his arms wide!” and offers Picard the knife again.  It is then that Picard begins to understand how it is Dathon is communicating–through metaphor, citing example and so on.

They manage to fight off the monster and take cover for the night, but Dathon is badly wounded.  As they huddle around the fire, they reflect on their shared experience of the day and begin a very rudimentary communication.  Captain Dathon tells Captain Picard the story of Darmok and Jalad at an island called Tanagra.  I forget all the details, but essentially it’s about two men and their exploits on Tanagra, and their eventual sailing away together.

Picard begins to understand the way Dathon communicates and tries it out himself.  He shares the epic of Gilgamesh with him.  Picard tells him about Enkidu and Gilgamesh and how they were once enemies but became friends through a hard, but shared experience.  He then relates it to the current situation that he and Dathon are going through.  So Enkidu and Gilgamesh at Uruk became Picard and Dathon at El-Adrel.

In the morning the monster attacks again.  They are able to defeat it but Dathon dies.  When Picard gets back up to his ship, the Tamarian First Officer enquires about Dathon (Picard and Dathon at El-Adrel?) and Picard is able to use the metaphors he learned to communicate that they had fought the monster and Dathon had died.  He then offers to give back the knife (“Temba, his arms open?”) but the First Officer tells him to keep it (“Temba, at rest”).  They then part in peace, with a little more mutual understanding.

So what does this have to do with anything?  Well, to be honest I wrote the first half of this post like 6 weeks ago, so I really had to think hard about what my point was.  But I finally remembered.

The first raid that I did on Fizz (Karazhan I believe), I had a really hard time figuring out what was going on.  There was just so much going on, and I hadn’t been tanking (even in 5 mans) for very long, so it was just overwhelming.  The raid leader might as well have been speaking a different language.

There are a lot of terms and abbreviations and slang that gets used in 5mans and raids.  For the uninitiated it can be really hard to figure out what’s going on.  To us, saying something like, “wait to start dps until I get aggro.  Build up DoTs slow, and gtfotf!” may be totally common place, but to a noob none of that makes sense.

It didn’t matter how much explanation they gave me, or how many guides I read, or even videos I looked at.  I just didn’t get it until I got in there and did it myself.  Until I created a shared experience that I could then reference, the words from the other players meant nothing.  I didn’t understand their context until I went in and did it.

Additionally, as the guild raid group did things together more often, we were able to establish a dialogue.  The more we did things together the more we were able to understand each other; we would learn each others play styles and how to meld together.  Just as Picard and Dathon were able to learn to understand each other through sharing an experience, we were able to do the same.

So if you are one of those people that want to run 5mans, or step up the the more challenging raids, but feel overwhelmed and nervous about the experience, just jump right in and do it.  There’s only so much you can read and discuss about it.  Until you actually go and do it for yourself, you won’t get over your fears about it.  Plus, you can’t expect to succeed if you never try.  So just get out there and go do it already.  Times a wastin.

“[Insert clever sign off phrase here]“

~Fizz

Tiny Deep Breaths of Doom!

Posted in General with tags , , on December 3, 2009 by thistlefizz

I was reading somebody’s blog the other day (I’m really sorry I don’t remember who it was), and they had related a story that their Onyxian whelpling set off their Deadly Boss Mods with it’s tiny version of ‘Deep Breath’.  I had a good chuckle about it, and it slipped from my mind.  Until last night when the exact same thing happened to me.  And how did I react?  I screamed like an idiot and ran into the wall–despite being in the Orgimmar Auction House.

“[Insert clever sign off phrase here]“

~Fizz

Fake it 'till you make it!

Posted in Humor with tags , on December 1, 2009 by thistlefizz

I watched a movie last night that got me thinking.  My eventual point will probably spark a few disagreements.  That’s fine, not everyone has to agree with me.  I won’t judge you for being wrong.  Find out what the movie, and the point are, after the break.

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The floor is lava!

Posted in General, Resto, The Shaman with tags , , on October 4, 2009 by thistlefizz

My brother and I used to play a game as kids (that I would imagine lots of you reading played too) called the floor is lava.  The basic premise is fairly simple.  The floor is lava, and if you touch it you die.  That meant if you wanted to cross a room you would have to stay on the furniture or get real creative with couch cushions.  If you wanted to go down a hallway you could use the laundry basket ferry boat, which required a toll, or you could try and spider walk down the hall.  For those of you who don’t know what that means–you stretch out your arms and legs until either your legs are on one wall and your arms on the other or your right arm/leg are on one wall and your left arm/leg is on the other.  Then you ‘walk’ your way down the hall, only touching the walls.

This lead to hours of fun, fights, and arguing over whether someone really touched the floor and if they really are dead or not. “You touched the floor!”  “Nuh-uh!”  “Yes-huh! I saw you, your toe touched.” “No it didn’t you big fat doody head.”  “You’re a doody head!”  “Fart sniffer!” “Lint licker!” “Buttmunch!”  “Sissy!”  The insults would continue until either one person gave in, or somebody threw the first punch.  Ah.  Good times.

Anyway, it has become readily apparent to me that my childhood game prepared me quite well for their instances and raids.  The floor is lava. Or poison. Or ice.  Or something else very bad.  The floor is death.

Say that again, with me this time.

The Floor is Death.

If you are fighting along and suddenly the floor changes in any way, be it a thick black cloud, a change in color, a rune type thing, or…well, lava, then it’s time to move.  I cannot stress this enough.  Get. Out. Of. The. Floor. Death. Seriously.

It’s a lot harder for me to keep track of it when I’m tanking, because most of the time all I see is the bosses kneecaps or bootstraps, but as a healer I’m in the back and I can see what’s going on, and it’s ridiculous how many people will stay in the same place when the floor changes.  I really don’t know how they have never picked up on the floor is where death comes from.

Maybe it’s the fact that on very rare occasions (Hodir comes to mind) there are spots on the floor that when they change, that’s the only safe place to be.  And maybe the first raid they ever went on and the first boss fight they ever fought was one of those bosses where the changing floor wasn’t death.

But that seems very unlikely.

Just remember boys and girls, all you would be raiders and heroic runners:

The floor is lava.

“[Insert clever sign off phrase here]“

~Fizz

Everyone has an off-night sometimes

Posted in Resto, The Shaman with tags , , , on September 30, 2009 by thistlefizz

So last Saturday night I was having a real off-night.  First off I was late to the weekly raid of my shaman’s guild because I thought it was Sunday (the raid, I mean–for some reason I thought it was on Sunday).  I had been distracted all day because I had been helping my girlfriend take care of her recently spayed rabbits.  Poor little things were having a hard time because they wanted to lay down on the wood floor, but it was too cold for their shaved bellies.

Anyway, I was late to the raid.  I felt bad because right now that guild is progressing through Ulduar and we are working on Hodir.  I don’t claim to be more valuable than anyone else, but because I have been there during our learning phase, my role as a resto shaman is kinda key to downing Hodir. But it’s no more key than our druid tank or our mage dps, etc etc.  The point is, because I was late I figured they wouldn’t be able to run Ulduar.  Well it turns out there weren’t enough sign ups anyway, and they had decided to run Naxx to gear up some alts.

Well they summoned me in and I got all ready to heal.  We were working in the Construct Quarter, and they had already taken down Patchwerk.  For some reason, we were all having serious issues with frogger.  I died twice in a row.  Then we got to um…that boss right after that whose name escapes me at the moment.  Grobbulus, that’s it.  We wiped hard on him.  People were having a hard time staying out of the poison and the tanks couldn’t seem to pick up the slimes.

We all ended up at the graveyard and started to fly back.  I got halfway there and somehow dismounted myself.  I plummeted to earth, slammed into the side of the mountain, bounced off, fell a few more feet…and died.  I finally got myself back to Naxx, got to frogger…and died.  I had died so many times in a row, I had a 2 minute timer before I could be resurrected.  I got back to Naxx, got through frogger, and we took down Grobbulus.  We headed up to the pipe/tunnel right before Gluth.

I bet the astute reader will guess what happened next.  I fell off the pipe.  And then I died to frogger.

*face/palm*

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